Thursday, March 18, 2010

Allods Paladin tips Part 1

Here is the short description of all stats that are important for Paladins:

1) Strength. Determines physical damage, spell damage and healing done by the Paladin. Very important stat no matter which build you use and what role you perform in the group. Nearly everything you do is affected by it.

2) Finesse. Determines % of enemy’s armor your physical strikes ignore. Important stat because most of your Allods Gold attack skills are physical. Most usefull when fighting with heavy armored enemies such as other plate-users. Good balance between Strength and Finesse is a must for any Paladin.

3) Expertise. Determines chance to miss with physical attacks and amount of spell damage the enemy ignores. If you miss Allods Gold you deal no damage so Expertise is really even more important than Finesse. Besides, it affects all your damage, not only physical one.

4) Luck. Luck is important for all classes and Paladins are no exception. Determines two things: chance to inflict critical damage or healing and chance to deal a glancing blow. Glancing blows Allods Gold deal only half of normal damage or healing so avoid them by keeping your Luck high.

These four stats are the most important ones. Keep them high and everything will be ok. Other stats’ importance heavily depends on your chosen build. Here are some examples:

5) Agility. The higher is yout Agility stat the better are your chances to dodge incoming attack. Dodging means that the enemy completely misses you and deals no damage. Important for tanks. All non-tanks shouldn’t pay too much attention to it. If you can kill the enemy quickly it doesn’t really matters how much damage he inflicted: just heal yourself and go on.

6) Endurance. Determines chance to recieve critical strike. Just like Agility it is important for tanks only. But tanks should maximize Endurance at any cost. If you tank with low Endurance you have good chances of constantly wiping entire party only because boss dealed two or three crits in a row.

7) Stamina. Determines amount of health. No comments

And the last two stats that Paladin needs to think about become important after 23 lvl when open PvP starts:

8 ) Willpower. Gives you some chance to resist control spells. Control is bread and butter of 1v1 PvP and control spell failure often means a certain death for the controller.

9) Rage. Increases the complexity of wounds done. Which means that it will be harder for enemy healer to heal them. If you fight against good PvP group with healer who is protected by other group members this stat matters. In ‘chaotic’ PvP (much more common situation) there is a small chance that your enemy will be healed in the middle of the fight. So don’t pay too much attention to this stat.

Paladin equipment
Paladin can wear leather armor from the first level and plate armor after level 20. Paladin and Warrior armor have much in common: both give bonuses to Strength, Finesse, Expertise and Luck. Try to switch to plate as soon as you are 20 – additional armor points will make your life much easier.

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